Zou Wei's repositories
CairoSharp
A C# wrapper of cairo http://cairographics.org/
3DGraphicsDevTools
a list of useful tools when developing a 3D graphics application
OpenGLES-FrameBufferFetch
an OpenGLES 3.1 deferred shading demo demonstrate the usage of shader framebuffer fetch extensions
NancyFxViaAspNetCore
A template project that Use NancyFx 1.4.4 version routing instead of regular MVC.
ASEShaders
some random experimental ASE shaders
CrossPlatformDotnetUI
a list of cross-platform dotnet user interface libraries and frameworks
cstrike15_src
Leak of CS:GO Source code, provided by yours truly so go rep me
BiplanarMapping
Biplanar mapping shader for Unity
com.autodesk.fbx
FBX SDK C# bindings
commonmark
Highly-extensible PHP Markdown parser which fully supports the CommonMark and GFM specs.
CorgiEngineExtensions
Corgi Engine extensions created by the community
GeoMipMaps
a Geometrical Mipmapping implementation
HLSLDecompiler
HLSL Decompiler forked from 3Dmigoto
ImGui.Docs
The documentation of Hello ImGui.
NTexturePreview
Enhanced Texture Previewer for Unity
PowerShell
PowerShell for every system!
RdcFileRepack
用来去除某游戏Rdc文件的敏感信息 (设备信息/角色名/UID等),你懂的
reanimation
An alternative animator for Unity tailored for traditional animation
ReferenceFinder
这是一个用来查找资源引用和依赖的插件,通过缓存来保存资源间的引用信息,通过树状结构直观的展示。
remote-working
收集整理远程工作相关的资料
Unity-Basic-Shader
Unity Basic Shader
ViewportValidation
demos to validate viewport convention (especially the upside-down) of D3D11 and OpenGL
wiki.unrealengine.com
See README.md here