Zou Wei (zwcloud)

zwcloud

Geek Repo

Location:Yichang

Home Page:https://zwcloud.net

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Zou Wei's repositories

CairoSharp

A C# wrapper of cairo http://cairographics.org/

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3DGraphicsDevTools

a list of useful tools when developing a 3D graphics application

OpenGLES-FrameBufferFetch

an OpenGLES 3.1 deferred shading demo demonstrate the usage of shader framebuffer fetch extensions

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NancyFxViaAspNetCore

A template project that Use NancyFx 1.4.4 version routing instead of regular MVC.

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ASEShaders

some random experimental ASE shaders

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CrossPlatformDotnetUI

a list of cross-platform dotnet user interface libraries and frameworks

cstrike15_src

Leak of CS:GO Source code, provided by yours truly so go rep me

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atom

:atom: The hackable text editor

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BiplanarMapping

Biplanar mapping shader for Unity

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com.autodesk.fbx

FBX SDK C# bindings

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commonmark

Highly-extensible PHP Markdown parser which fully supports the CommonMark and GFM specs.

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CorgiEngineExtensions

Corgi Engine extensions created by the community

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gamextech

A web-based knowledge management system for visualizing game related technologies.

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GeoMipMaps

a Geometrical Mipmapping implementation

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HLSLDecompiler

HLSL Decompiler forked from 3Dmigoto

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ImGui.Docs

The documentation of Hello ImGui.

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KlayGE

KlayGE is a cross-platform open source game engine with plugin-based architecture.

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NTexturePreview

Enhanced Texture Previewer for Unity

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pngcs

PNG encoding and decoding for Unity engine

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PowerShell

PowerShell for every system!

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RdcFileRepack

用来去除某游戏Rdc文件的敏感信息 (设备信息/角色名/UID等),你懂的

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reanimation

An alternative animator for Unity tailored for traditional animation

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ReferenceFinder

这是一个用来查找资源引用和依赖的插件,通过缓存来保存资源间的引用信息,通过树状结构直观的展示。

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remote-working

收集整理远程工作相关的资料

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renderdoc

RenderDoc is a stand-alone graphics debugging tool.

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Unity-Basic-Shader

Unity Basic Shader

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ViewportValidation

demos to validate viewport convention (especially the upside-down) of D3D11 and OpenGL

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wiki.unrealengine.com

See README.md here

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