CGJ Entry 2019: Team Snoutfroth
Members | Availability | Primary and Secondary Roles |
---|---|---|
Starman | (..) | 3D modelling and UI |
Eqitab | (..) | Sound fx and music |
nickflik0934 | (..) | Sound fx and music |
Jonu_ | (..) | Programming (first time working 3d) |
PrimeTile | (..) | Programming |
ZTIF | (3-5h per day) | Project Managment and Game Design (Backup on 2d art/generalist) |
TheRedGamingEagle | (..) | Programming (Backup on 3d art) |
SunnyValleyStudio | (3-5h per day) | Programming |
https://trello.com/communitygamejam4
https://www.mindomo.com/mindmap/76452502062e4b17858af776158466f7
Rules:
- No NSFW games.
- Everything has to be made during the jam. This means you can't reuse any code or assets you made before the jam or from other sources.
- You can use fonts from the internet, as long as you have the correct license for it.
- Asset store assets are not allowed either, except for the ones that don't contribute to the game itself but make the workflow easier. You can use the tools that are in the Unity Package manager, except for the standard assets.
- All game engines and frameworks are allowed.
- Generators are allowed, as long as you have some control over the output.