Zack Brown's repositories
memory-allocators
A few memory allocators based on descriptions in Jason Gregory's Game Engine Architecture
mtg-deck-recommendation-engine
A service for making Magic the Gathering deck recommendations
some-quines-i-did
Some quines I went and did
unity-di-plus-unit-testing-example
Taking a stab at doing dependency injection, signals and MVC with unit testing in Unity3D
branching-demo
A demonstration of the benefits of GitHub flow and CI/CD
conway-ruby
Conway's Game of Life in Ruby
developer-interview
developer-interview
exapunks_solutions
My EXAPUNK solutions
hapi-bearer-middleware
A demo of some lightweight middleware for a Hapi route
hapi-flavors
A collection of some hapi flavors.
hello-helm
A hello world for argo-cd in our env
mob-sh-spike
Spiking out how we might work with mob.sh
mtg-deck-builder
A deck builder
nunit-testing-demo
A small demo on writing tests in nunint.
rails-app-on-heroku-with-ci
An example rails application with CI, a deployment pipeline & ephemeral release builds
sts-deck-assistant-server
An API for getting STS card winrates, expected winrates and +/-
STSDeckAssistant
A mod for Slay The Spire that helps you build a better deck.
the-vanilla-test
A visualization of the MTG vanilla test