zonghx's repositories
Addressables-Sample
Demo project using Addressables package
anything_about_game
A wonderful list of Game Development resources.
AssetRipper
GUI Application to work with engine assets, asset bundles, and serialized files
AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
BoatAttack
Demo Project using the Universal RP from Unity3D
Classic-Sponza
Unity remaster of the classic Sponza scene.
dnSpy
.NET debugger and assembly editor
filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
FrameRateBooster
Optimizer for Unity's Mono assemblies
games106
现代图形绘制流水线原理与实践,作业框架。
Graphics
Unity Graphics - Including Scriptable Render Pipeline
LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
mono
Mono open source ECMA CLI, C# and .NET implementation.
PointCloudExplorer
PointCloudExplorer is an experimental project using point cloud data on Unity.
PostProcessing
Post Processing Stack
Quake-2
Quake 2 GPL Source Release
Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography
recastnavigation
Industry-standard navigation-mesh toolset for games
stb
stb single-file public domain libraries for C/C++
Unity-2021-Cookbook-Fourth-Edition
Unity 2021 Cookbook - Fourth Edition, published by Packt
UnityCsReference
Unity C# reference source code.
UnityPack
Python deserialization library for Unity3D Asset format
unrealcv
UnrealCV: Connecting Computer Vision to Unreal Engine
VisualEffectGraph-Samples
Visual Effect Graph - Samples Project
xLua
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
zonghx.github.io
Hexo Blog
ZString
Zero Allocation StringBuilder for .NET Core and Unity.