zonghx

zonghx

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Addressables-Sample

Demo project using Addressables package

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anything_about_game

A wonderful list of Game Development resources.

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AssetRipper

GUI Application to work with engine assets, asset bundles, and serialized files

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AssetStudio

AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

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BoatAttack

Demo Project using the Universal RP from Unity3D

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Classic-Sponza

Unity remaster of the classic Sponza scene.

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dnSpy

.NET debugger and assembly editor

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filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

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FrameRateBooster

Optimizer for Unity's Mono assemblies

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games106

现代图形绘制流水线原理与实践,作业框架。

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Graphics

Unity Graphics - Including Scriptable Render Pipeline

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LearnOpenGL

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

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mono

Mono open source ECMA CLI, C# and .NET implementation.

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PointCloudExplorer

PointCloudExplorer is an experimental project using point cloud data on Unity.

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PostProcessing

Post Processing Stack

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Quake-2

Quake 2 GPL Source Release

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Real-Time-Rendering-4th-Bibliography-Collection

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography

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recastnavigation

Industry-standard navigation-mesh toolset for games

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stb

stb single-file public domain libraries for C/C++

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Unity-2021-Cookbook-Fourth-Edition

Unity 2021 Cookbook - Fourth Edition, published by Packt

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UnityCsReference

Unity C# reference source code.

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UnityPack

Python deserialization library for Unity3D Asset format

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unrealcv

UnrealCV: Connecting Computer Vision to Unreal Engine

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VisualEffectGraph-Samples

Visual Effect Graph - Samples Project

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xLua

xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

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ZString

Zero Allocation StringBuilder for .NET Core and Unity.

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