zloopnew's repositories

3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

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AI-System

System for AI Education Resource.

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ArtLine

A Deep Learning based project for creating line art portraits.

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awesome-modern-cpp

A collection of resources on modern C++

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BlendLuxCore

Blender Integration for LuxCore

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consistent_depth_ori

We estimate dense, flicker-free, geometrically consistent depth from monocular video, for example hand-held cell phone video.

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Cpp-Concurrency-in-Action-2ed

📚 C++ Concurrency in Action 2ed 笔记:C++11/14/17 多线程技术

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CPP-Concurrency-In-Action-2ed-2019

:book: 作为对《C++ Concurrency in Action - SECOND EDITION》的中文翻译。

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Cpp17

本书为《C++17 the complete guide》的个人中文翻译,仅供学习和交流使用,侵删

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DeDRM_tools

DeDRM tools for ebooks

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DeepMAD

Malicious Activity Detection System. Final Year Project. Deep Learning-based solution, which analyses Network Activity sequences to classify whether the certain node is Malicious or Benign. Devising a tool/software which will detect malicious Network Activity Detection using Deep Learning Model. Tools: Python, Neural Network (BERT), Google Colabo

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EffectiveModernCppChinese

《Effective Modern C++》翻译 - 2020更新中

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infinigen_work

Infinite Photorealistic Worlds using Procedural Generation

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MIT-Linear-Algebra-Notes

Notes for MIT-Linear-Algebra

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modern-cpp-tutorial

📚 Modern C++ Tutorial: C++11/14/17/20 On the Fly

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MSAAFilter

MSAA and Temporal AA Sample

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nlprule

Rule-based grammatical error correction through parsing LanguageTool rules in Rust w/ bindings for Python.

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owl-bt

owl-bt is editor for Behavior trees. It has been inspired by Unreal engine behavior trees in a way, that it supports special node items like decorators and services. This makes trees smaller and much more readable.

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Real-ESRGAN

Real-ESRGAN aims at developing Practical Algorithms for General Image Restoration.

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Real-Time-Rendering-4th-Bibliography-Collection

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography

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Sorcar

Procedural modeling in Blender using Node Editor

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TimelineScript

剧情,过场表演,技能,一个支持逻辑编辑的脚本

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Unity_ECS_GPUSkinning

ECS boost GpuSkinning

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UnityPhysXPlugin

Experimental Unity package to enable access to NVIDIA PhysX SDK 4 from within Unity.

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UnrealEngine_NVIDIAGameWorks

This repository contains stable builds of several Nvidia technology merged together in Unreal Engine 4.18.3 - Visual Studio 2015 Recommended* Note: Wavework usage requires CUDA cores, which means Nvidia only https://www.unrealengine.com

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VideoSuperResolution

A collection of state-of-the-art video or single-image super-resolution architectures, reimplemented in tensorflow.

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Waifu2x-Extension-GUI

Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, SRMD, RealSR, Anime4K, RIFE, CAIN, DAIN, and ACNet.

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yasio

A multi-platform support c++11 library with focus on asio (asynchronous socket I/O) for any client application.

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