zli1989

zli1989

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Newtonsoft.Json-for-Unity

Newtonsoft.Json (Json.NET) 10.0.3, 11.0.2, 12.0.3, & 13.0.1 for Unity IL2CPP builds, available via Unity Package Manager

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UnityWebSocket

:whale: The Best Unity WebSocket Plugin for All Platforms.

Language:C#License:MITStargazers:858Issues:0Issues:0

GameFrameX

Unity前后端+管理端一体化解决方案-HybridCLR+YooAssets+LuBan+ProtoBuff+FairyGUI+DoTween+GameAnalytics+LitJson+UniTask+GameFramework+GeekServer+Admin.Net。

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DotRecast

DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers

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GeekServer

基于.Netcore的开发效率高,性能强,跨平台,持久化层透明,支持不停服热更新的游戏服务器。Best for your unity game server!

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Entitas

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

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OpenRA

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

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LockstepFramework

Framework for lockstep RTS, TD, and MOBA games.

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UnityScriptHotReload

HotReload Unity C# script without exit play mode and keep the running context unchanged

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NeighborSearchGridBurst

Neighbor search using a grid based approach + C# job system + Burst

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MemoryPack

Zero encoding extreme performance binary serializer for C# and Unity.

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MediaPipeUnityPlugin

Unity plugin to run MediaPipe

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Unity-UGUI-Effect

使用Unity中的UGUI+ShaderLab+C#,配合DoTween插件实现的各种动效 Various effects achieved using UGUI+ShaderLab+C# in Unity, combined with the DoTween plugin.

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ParticleEffectForUGUI

Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

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Legends-Of-Heroes

A battle of balls game, lol style. 基于ET 8.1的双端C#(.net8 + Unity2022.3, EUI+Luban+YooAsset)多人在线英雄联盟风格的球球大作战。

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NavMesh

简单高效的多边形地图系统

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Il2CppDumper

Unity il2cpp reverse engineer

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VertexAnimation

Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.

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NKGMobaBasedOnET

基于ET框架致敬LOL的Moba游戏,提供完整的状态帧同步框架,包含预测回滚逻辑,基于双端行为树的技能系统,更多精彩等你发现!Based on the ET framework, we pay tribute to LOL's Moba game, providing a complete state frame synchronization framework, including predictive rollback logic, a skill system based on double-ended behavior trees, and more exciting things waiting for you to discover!

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RedisStudio

RedisStudio Redis GUI client(tool) for windows

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OxGFrame

The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.

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MyUnityFrameWork

我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统

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Unity_ChinesePainting

Untiy Chinese Painting Rendering

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CompositeCanvasRenderer

CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let's enjoy the effects that were difficult to implement with UI shaders, such as blur, soft outline, and soft shadow!

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ParrelSync

(Unity3D) Test multiplayer without building

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Unity-TextMeshPro-Chinese-Characters-Set

用以创建 Unity TextMeshPro 中文字体,3500 / 7000 常用汉字库、符号库。Used to create Unity TextMeshPro Chinese font.

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zstring

C# string零GC补充方案

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Box2DSharp

A C# port of Box2D

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