The Open WebRTC Toolkit(OWT) client SDK for native Windows/Linux/Android/iOS applications is built upon the W3C WebRTC standard to accelerate the development of real time communication applications on these platforms. It supports peer to peer communication, and conference mode communication working with Open WebRTC Toolkit conference server.
- Supported Windows platform: Windows 8 and above.
- Supported Linux platform: Ubuntu 16.04 & 18.04.
- Supported iOS platform: iOS 9.0 and above.
To generate the API document, go to the scripts
directory, and run python build-win.py --docs
for Windows or ./gendoc.sh
in talk/owt/docs/ios
for iOS.
You need Doxygen in your path.
Before you start, make sure you have the following prerequisites installed/configured:
The following dependencies are for Windows only:
- Make sure you clone the source code to a directory named
src
. - Create a file named .gclient in the directory above the
src
dir, with these contents:
solutions = [
{
"managed": False,
"name": "src",
"url": "https://github.com/open-webrtc-toolkit/owt-client-native.git",
"custom_deps": {},
"deps_file": "DEPS",
"safesync_url": "",
},
]
target_os = []
- Set DEPOT_TOOLS_WIN_TOOLCHAIN to 0 in your system environment.
- Set Visual Studio related environmental variables. You can either call
VsDevCmd.bat
underCommon7\Tools
directory of your Visual Studio installation, or start build inDeveloper Command Prompt for VS
. - In
src
directory, Rungclient sync
. It may take long time to download large amount of data the first time you run it. Also you are required to run this wheneverDEPS
file is updated. - Go to the
src/scripts
directory, and run:python build-win.py --gn_gen --sdk --tests --ssl_root /path/to/ssl --msdk_root /path/to/msdk --output_path /path/to/output
.
- The optional
msdk_root
should be set to the directory of your Intel MediaSDK for Windows, version 2020 R1 or higher. This is typicallyC:\Program Files (x86)\IntelSWTools\Intel(R) Media SDK 2020 R1\Software Development Kit
. If specified, will enable hardware accelerated video codecs for most of the video codecs. - The optional
--sdk
is to inform the build script to uselib.exe
that is part of Visual Studio toolchain for merging owt libraries with external openssl libraries.
- In
src
direcotry, rungclient sync
. It may take long time to download large amount of data. - Go to the
src/scripts
directory, and run:python build_linux.py --gn_gen --sdk --tests --ssl_root /path/to/ssl --output_path /path/to/out
.
- If
--msdk_root
is specified to correct Intel MediaSDK path, for example, '/opt/intel/mediasdk', hardware decoders will be built besides the software implementations. - If the optional
--fake_audio
is specified, the internal audio devices implementation based on alsa or pulseaudio will not be built and a dummy implementation will be used.
Common build options shared by Windows and Linux:
- By default
x86|Debug
library will be created. Specify--arch x64
if you want to build x64 libraries; Specify--scheme release
if release version of library is to be built. - The built binary will be under path specified by
--output_path
. If--output_path
is not set, the built binary will be undersrc/out
directory. - The optional
--ssl_root
should be set to the root directory of lastest OpenSSL 1.1.1 binary. If specified, SDK will link to external openssl library instead of boringssl. - Use
--gn_gen
to generate args.gn during the first build or when you change eitherssl_root
/msdk_root
/quic_root
options. - The optional
--quic_root
should point to the directory containing WebTransport library pre-built from owt-sdk-quic repo. This will build the SDK with WebTransport enabled for conference mode. Refer to README.webtransport for the version of webtransport library to be used. - The optional
--tests
will trigger unit tests after build.
Update to latest macOS(Big Sur) and Xcode. iOS SDK can only be built on macOS.
- Replace the last line of .gclient with target_os=["ios"]
- Run
gclient sync
. It may take a long time to download a large amount of data. - Run
scripts\build.py
.
- Replace the last line of .gclient with target_os=["android"]
- Run gclient sync. It may take long time to download large amount of data.
- Build libwebrtc for OWT Android SDK with scripts/build_android.py.
We warmly welcome community contributions to the owt-client-native repository. If you are willing to contribute your features and ideas to OWT, follow the process below:
- Make sure your patch will not break anything, including all the build and tests.
- Submit a pull request to Pull Requests.
- Watch your patch for review comments, if any, until it is accepted and merged.
The OWT project is licensed under Apache License, Version 2.0. By contributing to the project, you agree to the license and copyright terms therein and release your contributions under these terms.
Use the "Issues" tab on Github.