jianhua.zhang's repositories
originengine
Automatically exported from code.google.com/p/originengine
blink
a flexible ECS+Vulkan powered tiny game engine
Entitas-Lite
Entitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.
excel2json
把Excel表转换成json对象,并保存到一个文本文件中。
imagetool
a command line batch image process tool. type conversion, image split/join, channel split/join/replace, etc ...
libnoise
A portable, open-source, coherent noise-generating library for C++
lolblender
Automatically exported from code.google.com/p/lolblender
nanovg
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
PhysX
NVIDIA PhysX SDK with fixes for modern Android NDK compilation
rafextractor
Automatically exported from code.google.com/p/rafextractor
saladin
Dual-pane file manager for Windows.
spank3d
Automatically exported from code.google.com/p/spank3d
spank_old
Automatically exported from code.google.com/p/spank
UnityPhysXPlugin
Experimental Unity package to enable access to NVIDIA PhysX SDK 4 from within Unity.
v2rayN
A V2Ray client for Windows, support Xray core and v2fly core