ziranjuanchow's starred repositories

stb

stb single-file public domain libraries for C/C++

Language:CLicense:NOASSERTIONStargazers:26567Issues:622Issues:827

awesome-cheatsheets

超级速查表 - 编程语言、框架和开发工具的速查表,单个文件包含一切你需要知道的东西 :zap:

Language:ShellLicense:MITStargazers:11094Issues:269Issues:23

Game-Programmer-Study-Notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

o3de

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

Language:C++License:NOASSERTIONStargazers:7694Issues:144Issues:7530

JoltPhysics

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

Language:C++License:MITStargazers:6543Issues:80Issues:275

Piccolo

Piccolo (formerly Pilot) – mini game engine for games104

oneTBB

oneAPI Threading Building Blocks (oneTBB)

Language:C++License:Apache-2.0Stargazers:5644Issues:164Issues:688

SHADERed

Lightweight, cross-platform & full-featured shader IDE

Language:C++License:MITStargazers:4335Issues:91Issues:258

Real-Time-Rendering-4th-Bibliography-Collection

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference

Language:HTMLLicense:MITStargazers:3525Issues:48Issues:118

cmake-examples-Chinese

快速入门CMake,通过例程学习语法。在线阅读地址:https://sfumecjf.github.io/cmake-examples-Chinese/

lumberyard

Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.

Language:C++License:NOASSERTIONStargazers:2025Issues:128Issues:90

quantitative

量化交易:python3

OpenGraphic

Graphic Engine & Game Engine lists

orange

Cross-platform local file search engine.

Language:RustLicense:GPL-3.0Stargazers:1574Issues:18Issues:37

zeno

ZEn NOde system - a simulation & rendering engine in nodes

Language:C++License:MPL-2.0Stargazers:1241Issues:37Issues:54

GPU-Pro-Books-Source-Code

:cd: Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏

USTC_CG

00106501: Computer Graphics (Spring-Summer 2020)

Language:C++License:MITStargazers:419Issues:11Issues:9

studiolibrary

Studio Library

Language:MathematicaLicense:LGPL-3.0Stargazers:348Issues:41Issues:330

vimrc

小彭老师自用 NeoVim 整合包

Language:LuaLicense:MPL-2.0Stargazers:306Issues:3Issues:36

SpvGenTwo

SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library needed.

Language:C++License:MITStargazers:158Issues:8Issues:6

XUSG

XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.

Language:CLicense:MITStargazers:118Issues:3Issues:0

gamedev

Posts about game development

ZillumGL

GPU Physically Based Renderer (OpenGL Base) [2021-2022]

ue4-new-module-tool

This plug-in adds extends the file menu with a New C++ Module button

Language:C++License:MITStargazers:40Issues:5Issues:10

hou_packager

A simple SideFX Houdini package manager

Language:PythonStargazers:38Issues:6Issues:0

zenoblend

Zeno Blender Addon (WIP)

Language:PythonLicense:MPL-2.0Stargazers:37Issues:6Issues:9

ZENO

A software tool based on Monte Carlo methods, ZENO computes material properties at nanoscale.

compaster

Rasterization using compute shaders

Zillum

CPU Physically Based Renderer [2020-]

Language:C++Stargazers:14Issues:3Issues:0