ZhouShiLei's repositories
Best-Smooth-Normal-Tool
Have a look!!!A very useful tool for smoothing normal .This tool can save the smoothed normals into vertex colors, tangents, and UVs.Also,it provides some limited optional algorithms to modify the results of this process.
Unity-WebGL-AudioRecorder
A solution for Unity WebGL recording&An alternative to AudioClip.GetData() is also provided.
MyPictures
This is just for testing...
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SnowBreak-Unpack
尘白禁区解包数据。Unpacking the Data of the Game Snow Break, Utilizing the FModel Under the UE 4.26 Engine.
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Unity_NPR_Practice
Some cartoon rendering examples.
MIT000
zhoushilei0918.github.io
My personal blog!
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