Bo Zhou's repositories
alembic
Alembic is an open framework for storing and sharing scene data that includes a C++ library, a file format, and client plugins and applications.
aliyun-oss-c-sdk
Aliyun OSS SDK for C
animx
A project to make it easier for people to use Maya animation in their tools and pipelines.
CppMicroServices
An OSGi-like C++ dynamic module system and service registry
deeplearning4j
Deep Learning for Java, Scala & Clojure on Hadoop & Spark With GPUs - From Skymind
gml
simple math library
got2d
goteet 2d rendering testbed
GrowingLeastSquare
Implementation of "Growing Least Squares for the Analysis of Manifolds in Scale-Space" for RenderMan
install_name_tool_gui
GUI for install_name_tool on OSX
nghttp2
nghttp2 - HTTP/2 C Library and tools
oiio
OpenImageIO
OpenShadingLanguage
Advanced shading language for production GI renderers
OpenSubdiv
An Open-Source subdivision surface library.
openvdb-1
OpenVDB Development Repository
pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
ptex
Per-Face Texture Mapping for Production Rendering
pugixml
Light-weight, simple and fast XML parser for C++ with XPath support
QuantLib
The QuantLib C++ library
res
simple image reading library.
strapi
:rocket: Strapi is an open source solution to create, deploy and manage your own API. It provides a powerful dashboard and features to make your life easier.
vlmcsd
KMS Emulator in C (currently runs on Linux including Android, FreeBSD, Solaris, Minix, Mac OS, iOS, Windows with or without Cygwin)
Vulkan-Hpp
Open-Source Vulkan C++ API
VulkanTools
Tools to aid in Vulkan development including useful layers, trace and replay, Ilo Intel sample driver, and tests
xalan-c
Mirror of Apache Xalan C++
xerces-c
Mirror of Apache Xerces C++