youzhiyang's repositories
PNG2Polygon
Generate a mesh using the alpha channel of a PNG image
OpenXLSX-Sharp
C# binding library for OpenXLSX gen by CppSharp
UnityDynamicExecuteCode
在Unity下动态编译、执行一段代码。用于在不重启游戏的情况下通过编写代码并执行,从而直接dump出游戏运行时数据
com.unity.uiwidgets
UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.
corona
Solar2D Game Engine main repository (ex Corona SDK)
engine
The Flutter engine
etcpak
The fastest ETC compressor on the planet
FastScriptReload
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Hazel
Hazel Engine
imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
libpng
LIBPNG: Portable Network Graphics support, official libpng repository
lua-getsize
Matthew Wild's lua-getsize module as a rock
LuaMemorySnapShot
Lua内存快照对比分析工具
LuaMemorySnapshotDump
Lua memory snapshot dump utility, used for memory leak detection。
MTuner
MTuner is a C/C++ memory profiler and memory leak finder for Windows, PlayStation 4 and 3, Android and other platforms
nativefiledialog-extended
Cross platform (Windows, Mac, Linux) native file dialog library with C and C++ bindings, based on mlabbe/nativefiledialog.
OpenXLSX
A C++ library for reading, writing, creating and modifying Microsoft Excel® (.xlsx) files.
PlatformFighter2D
SampleInfiniteRunner
rectpack2D
A header-only, very efficient 2D rectangle packing library.
spine-runtimes
2D skeletal animation runtimes for Spine.
stb
stb single-file public domain libraries for C/C++
submodule-live-libs
Built libraries for macOS and Windows Corona Live Server. This is submodule of Corona repository.
thread-pool
A C++17 thread pool for high-performance scientific computing.
UniHacker
Patch all versions of Unity3D and UnityHub
UnityCppTest
Unity的C++编程实践
UnityHandTrackingWithMediapipe
Realtime hand tracking and finger tracking in Unity using Mediapipe
UnityNativeScripting
Unity Scripting in C++
UnityScriptHotReload
HotReload Unity C# script without exit play mode and keep the running context unchanged
YiyuanCocosFramework
8年主程手把手打造Cocos独立游戏开发框架系列教程,公众号:亿元程序员,欢迎关注阅读。