Zhitong Cui's starred repositories
Book4_Power-of-Matrix
Book_4_《矩阵力量》 | 鸢尾花书:从加减乘除到机器学习;上架!
awesome-3D-gaussian-splatting
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
Book1_Python-For-Beginners
Book_1_《编程不难》 | 鸢尾花书:从加减乘除到机器学习;请多多批评指正!
awesome-hand-pose-estimation
Awesome work on hand pose estimation/tracking
InstantMesh
InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Models
taichi_mpm
High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)
PositionBasedDynamics
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
common-3d-test-models
Repository containing common 3D test models in original format with original source if known and obj mesh
PhysDreamer
Code for PhysDreamer
MRTK-Quest
MRTK-Quest: Mixed Reality Toolkit (MRTK) extension bridge for Oculus Quest + Rift / S
incremental_mpm
2D implementation of MLS-MPM for simulating soft bodies and fluids
HPTK-Sample
Sample project using HPTK
Ten-Minute-Physics-Unity
Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes, cloth, tires, etc. You will also learn how to make fluid simulations and soft body physics.
GaussianSplattingVRViewerUnity
A VR viewer for gaussian splatting models developped as native plugin for unity with the original CUDA rasterizer.
2D-Deformable-body-in-Unity
A 2D Deformable body simulation in Unity using FEM
NIMBLE_model
repo for NIMBLE: A Non-rigid Hand Model with Bones and Muscles
DreamReward
[ECCV 2024] DreamReward: Text-to-3D Generation with Human Preference
PBDClothLearn
Cloth Simulation by Position Based Dynamics + Unity Job System
VRPhysicsHands
Fully physics based VR hands for the Oculus Quest hand tracking
vr-modeling
3D Modeling in Virtual Reality with libigl
physics-simulation
Introduction to state-of-the-art simulation methods for rigid bodies, deformable solids and fluids in the area of visual computing
PhysInteraction
Code for "Physical Interaction: Reconstructing Hand-object Interactions with Physics, SIGGRAPH Asia 2022 Conference Track""