zhing2006's repositories
GPU-Ray-Tracing-in-One-Weekend-by-Unity-2019.3
Implement "Ray Tracing in One Weekend" by GPU in Unity 2019.3
GPU-Ray-Tracing-in-Rest-of-Your-Life-by-Unity-2019.3
GPU Ray Tracing in Rest of Your Life by Unity 2019.3
Ray-Tracing-in-One-Weekend-CN
Main Web Site (Online Books)
hala-sdf-baker
The SDF baker.
glm
OpenGL Mathematics (GLM)
Language:C++NOASSERTION000
libm3
Automatically exported from code.google.com/p/libm3
Language:C++000
OptiX_Apps
Advanced Samples for the NVIDIA OptiX 7 Ray Tracing SDK
Language:C++000
RenderLab
App of RTR, PTR and Editor
Language:C++MIT000
rich
Rich is a Python library for rich text and beautiful formatting in the terminal.
Language:PythonMIT000
hala-subpasses
Deferred Renderer based on Vulkan subpasses.
Language:RustGPL-3.0000
HanChan-FCU
这个是自制的空客Airbus A320的FCU(飞行控制单元)
000
UniLua
A pure c# implementation of Lua 5.2 focus on compatibility with Unity
Language:C#MIT000