zhaozhenyu99's starred repositories
Automatic_ticket_purchase
大麦网抢票脚本
bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
phantom-camera
👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.
DaMaiHelper
大麦抢票辅助
Autoticket
大麦网自动抢票工具
cyclopsLevelBuilder
A Godot plugin to let you block in levels inside the Godot editor.
ticket-grabbing
猫眼纷玩岛大麦抢票、余票监控AutoX.js脚本,手机移动端,全场次选购
godot_sound_manager
A simple music and sound effect player for the Godot Engine
Godot-Game-Template
Godot template with a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene.
Godot_Noshot_Controller
NOSHOT First Person Controller
FlatRedBall
Cross-platform 2D game engine focused on ultimate productivity built in .NET
Godot-PerfBullets
This plugin uses the MultiMeshInstance2D to render thousands of bullets easily while running the logic in C++ to run at maximum performance.
TiledSharp
C# library for parsing and importing TMX and TSX files generated by Tiled, a tile map generation tool
BulletUpHell
Most feature-packed Bullethell Engine. All in 1 plugin for Godot 3 & 4.
jitterphysics2
Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.
MonoGame_Tutorials
A single solution with all of my MonoGame tutorials
Nez-Samples
Samples and demos of various Nez features
godot-addon-animated-shape-2d
Godot addon to animate a CollisionShape2D along with the frames of an AnimatedSprite2D. Useful for making changing hitboxes, hurtboxes and hardboxes. Comes with an Editor, making things easy.
PlatformerController2D
A 2D platformer class for Godot 4.0
TiledLib.Net
Cross-platform Tiled map parsing utilities.
ComputeShadersExperiment
A compute shader experiment in Godot
MonoGame.AssetInfo
Extends MonoGame by letting the Content Pipeline process *.mgcb files to enable querying information about assets at runtime.