zhangximing's repositories
AMDVLK
AMD Open Source Driver For Vulkan
antlr4
ANTLR (ANother Tool for Language Recognition) is a powerful parser generator for reading, processing, executing, or translating structured text or binary files.
BigWorld-Engine-14.4.1
BigWorld OSE 2014
BigworldPlants
Grass and Trees in bigword
FidelityFX
A set of AMD provided GPU effects with provided source and sample implementations
FidelityFX-FSR
FidelityFX Super Resolution
FlaxEngine
Flax Engine – multi-platform 3D game engine
IntroductionToVulkan
Source code examples for "API without Secrets: Introduction to Vulkan" tutorial
kbengine
A MMOG engine of server.
KDTree
Fast KDTree for Unity, with thread-safe querying.
KIS
Kerbal Inventory System
LightingTools.LightProbesVolumes
Light probes volumes
lightmap-switching-tool
Tool that allows switching different baked lightmap sets on a unity scene at runtime.
Mirage
Easy to use Network library for Unity 3d
NativeRenderingPlugin
C++ Rendering Plugin example for Unity
NoahGameFrame
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
PerformanceBenchmarkReporter
The Unity Performance Benchmark tool enables partners and developers to establish benchmark samples and measurements using the Performance Testing package, then use these benchmark values to compare subsequent performance test results in an html output utilizing graphical visualizations.
Position-Based-Dynamics
Position based dynamics in Unity
Post-Processing-Scan
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
REE.PAK.Tool
Tools for extract and repack PAK archives from games based on RE ENGINE
runtime
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
SPCRJointDynamics
布風骨物理エンジン
UECS
Ubpa Entity-Component-System (U ECS) in Unity3D-style
Vulkan
Examples and demos for the new Vulkan API
vulkan-guide
Introductory guide to vulkan.