张飞涛's repositories

GFPGAN

GFPGAN aims at developing Practical Algorithms for Real-world Face Restoration.

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YooAsset

unity3d resource system

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autoChangeXode

一个自动修改unity生成的Xcode的脚本

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DREditor

Unity tool serving as back-end for Fangan projects

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hybridclr

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

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ml-agents

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

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MotionFramework

MotionFramework is unity3d game framework.

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NKGMobaBasedOnET

The Moba game based on ET framework pays tribute to LOL, including complete client-server interaction, hot updates, skill system based on double-ended behavior tree, more exciting waiting for you to discover!(基于ET框架致敬LOL的Moba游戏,包含完整的客户端与服务端交互,热更新,基于双端行为树的技能系统,更多精彩等你发现!)

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oops-framework

基于 Cocos Creator 3.x 版本开发的游戏框架,此项目为 Oops Framework 教程项目,如果使用框架制作游戏项目可下载 oops-game-kit 游戏项目模板开发。

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TEngine

Unity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。

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xasset

Fast & powerful, asset system for unity.

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XcodeProjectUpdater

XcodeAPIを使い、UnityからXcodeプロジェクトを書き出す際に諸々の設定を行う。

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