Xiao Zhai's repositories
CPP-Fluid-Particles
my own implementation of the WCSPH, DFSPH and PBD fluid solvers using CUDA and C++
adaptive-style-transfer-pytorch
my own implementation of the ECCV 2018 paper 'A Style-Aware Content Loss for Real-time HD Style Transfer' based on pytorch
cyCodeBase
An open source programming resource intended for graphics programmers.
game-programmer
A Study Path for Game Programmer
HOBAKv1
A Library for Squashing Things
Imath
Imath is a C++ and python library of 2D and 3D vector, matrix, and math operations for computer graphics
ipc-toolkit
A set of reusable functions to integrate IPC into an existing simulation.
taichi
Productive & portable programming language for high-performance, sparse & differentiable computing
peridyno
An AI-targeted physical simulation platform.