Zenny Chen's repositories
Intel-AVX512-Brief-Introduction
Intel AVX-512简介
Use-Direct3D-12-Compute-Shader-in-C-Basic-
Use Direct3D 12 Compute Shader in C (Basic)
GPU-architectures-docs-and-demos
各大GPU厂商以及平台商关于3D图形渲染的demo
Machine-Learning-resource-collection
我收藏的机器学习相关文集
GLSL-for-Vulkan
Introduction to GLSL for Vulkan API
3D-Graphics-Rendering-and-Image-Processding-relevant-Resource-Collection
3D图形渲染及数字图像处理算法相关文集
Linux-based-Development
Linux(主要基于Debian系)系统下的开发资料
Main-stream-Architectures-OSes-Compilers-ABI-and-function-calling-conventions
各主流处理器与系统平台的ABI和函数调用约定,外加系统平台预定义的宏
Android-Development-relevant-Resource-Collection
我收藏的Android开发技术文集
HTML-and-JavaScript-resource-collection
我的HTTP、HTML5与JavaScript技术资料的收藏
Customized-Android-CPU-Features
Customized Android CPU Features, especially extend ARMv8 supplementary features
iOS-Development-Relevant-Resource-Collection
我收藏的iOS开发相关技术资料
Mac-and-macOS-Development-Relevant-Resource-Collection
Mac与macOS开发相关技术文集
Use-Direct3D-12-Compute-Shader-in-C-Advanced
Use Direct3D 12 Compute Shader in C (Advanced)
vulkan-graphics-rendering-basic
Vulkan Graphics Rendering Basic Usage
zenny-chen
Config files for my GitHub profile.
Direct2D_collection
Direct2D Usage Collection
Direct3D12_Basic_Rendering
Direct3D 12 Basic Rendering
Direct3D_12_collection
Direct3D 12 Usage Collection
git-cmake-makefile-gdb-usage
Git、CMake、Makefile、GDB(LLDB)使用技巧
Nihon-Samurai
日本武士刀剑相关与其他杂文
Python-PHP-Markdown-and-Other-Script-Programming-Languages
Python、PHP、Markdown与其他脚本语言
VulkanRenderingAdvanced
Advanced rendering with Vulkan API
Windows-Application-Development-Relevant-Articles
Windows应用开发相关