zenithght's repositories
AsyncFastCGI.NET
C# Async FastCGI client library for .NET Core
fat-aar-android
The solution of merging aar works with the gradle plugin's version of the development is 3.0.1 and higher. (3.1.x 3.2.x)
game_server-2
Erlang game server skeleton
google-forms-html-exporter
Build a standard HTML <form> using any Google Forms
ja-netfilter
A javaagent framework
PostProcess_attempt
Port some post process I'm insterested.
process-manager
Managed library for managing and queing spawned processes
UguiHole
[Unity]UGUI使用shader在遮罩图片上根据传入texture的非透明区域挖洞
Unity-Mask
利用Stencil做的遮罩,可用于新手指引。
Unity-MultiProcess-BuildPipeline
multiprocess buildpipeline for unity
Unity-Script
项目demo 不包含粒子跟Shader 记录归类
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Urho3D-Lightmap-1
Lightmap generator for Urho3D based on Hugo Elias's Radiosity.
Urho3D-Material-Effects-1
Basic material and techniques used for rendering effects.
Urho3D-Moving-Platforms
Moving platforms sample for Urho3D.
Urho3D-NavPolyFlag-Editor
Navigational Polyflag editor for Urho3D.
Urho3D-Ocean-Simulation
Ocean sim.
Urho3D-Offroad-Vehicle
Offroad vehicle sample.
Urho3D-Simple-Network
Simple network example to learn more about Urho3D's network feature.
Urho3D-Skinned-Armor-1
Skinned armor and melee example.
Urho3D-SoftBody-1
Bullet Physics softbody example.
Urho3D-Spherical-World
Various world orientation physics implementation.
Urho3D-Toon-Shaders
A crosshatching material shader and an outline renderpath (can easily be turned into a post processing effect if needed)
Urho3D-UI-Components
Some useful UI components and node graph.
UrhoMMO
Client and server side from a MMORPG using Urho3D