Urho MMO
Incomplete project, only for studies.
Features I've started:
- Scene replication (client <> server)
- Networking base (client and server)
- Configuration files (ini parser)
- Server separate on login server and game servers
- Net server to make communication between all servers
- Some structures already defined on server, like user, character, account, map
- Game using multiple screens (login screen, character screen and world screen)
- Character and account handler defined on server
I don't have any intention to finish this project, I used this just to learn the basic of game coding.