zenithght / UrhoMMO

Client and server side from a MMORPG using Urho3D

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Urho MMO

Incomplete project, only for studies.

Features I've started:

  • Scene replication (client <> server)
  • Networking base (client and server)
  • Configuration files (ini parser)
  • Server separate on login server and game servers
  • Net server to make communication between all servers
  • Some structures already defined on server, like user, character, account, map
  • Game using multiple screens (login screen, character screen and world screen)
  • Character and account handler defined on server

I don't have any intention to finish this project, I used this just to learn the basic of game coding.

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Client and server side from a MMORPG using Urho3D


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