zengdelang

zengdelang

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zengdelang's repositories

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100-Days-Of-ML-Code

100-Days-Of-ML-Code中文版

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3D-Graphics-Rendering-Cookbook

3D Graphics Rendering Cookbook, published by Packt.

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blog

my blog

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box2d

Box2D is a 2D physics engine for games

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Chat2DB

🔥 🔥 🔥 An intelligent and versatile general-purpose SQL client and reporting tool for databases which integrates ChatGPT capabilities.(智能的通用数据库SQL客户端和报表工具)

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Chinese-BERT-wwm

Pre-Training with Whole Word Masking for Chinese BERT(中文BERT-wwm系列模型)

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Chinese-CLIP

Chinese version of CLIP which achieves Chinese cross-modal retrieval and representation generation.

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CLIP

CLIP (Contrastive Language-Image Pretraining), Predict the most relevant text snippet given an image

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ControlNet

Let us control diffusion models

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DirectX11-With-Windows-SDK

现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x

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dnSpy

.NET debugger and assembly editor

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examples

A set of examples around pytorch in Vision, Text, Reinforcement Learning, etc.

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HotPatcher

ue4 hot update manage plugin.

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JoltPhysics

A multi core friendly rigid body physics and collision detection library suitable for games and VR applications.

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libfixmath

Cross Platform Fixed Point Maths Library

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meshlab

The open source mesh processing system

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paintown

Paintown is a 2-d fighting game

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pbrt-v4

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

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PhysX

NVIDIA PhysX SDK

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pifuhd

High-Resolution 3D Human Digitization from A Single Image.

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reactphysics3d

Open source C++ physics engine library in 3D

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RigNet

Code for SIGGRAPH 2020 paper "RigNet: Neural Rigging for Articulated Characters"

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style2paints

sketch + style = paints :art: (TOG2018/SIGGRAPH2018ASIA)

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unity-ugui-XCharts

A charting and data visualization library for Unity. 一款基于UGUI的数据可视化图表插件。

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Vulkan-Samples

One stop solution for all Vulkan samples

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Wonder3D

Single Image to 3D using Cross-Domain Diffusion

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XeGTAO

An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license

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