Simon Koo's repositories
chatbot-ui
An open source ChatGPT UI.
PongRewind
Pong Laser Game for Server-side Rewind Test
devilution
Diablo devolved - magic behind the 1996 computer game
AwsTestSample
Sample/Test Codes for AWS
aws-sdk-cpp
AWS SDK for C++
redis
Redis is an in-memory database that persists on disk. The data model is key-value, but many different kind of values are supported: Strings, Lists, Sets, Sorted Sets, Hashes
EasyGameServer
Game server framework for cocos2d-x
Dispatcher
G.O.D - Grand Object-bound Dispatcher
RIOTcpServer
High Performance TCP server example using Windows Registered I/O (RIO)
grpc-common
Documents, resources, examples shared across other gRPC repos.
grpc
The C based gRPC (C++, Node.js, Python, Ruby, Objective-C, PHP, C#)
TrinityCore
TrinityCore Open Source MMO Framework
libevent
A public libevent repository. The official repository is still at at git://levent.git.sourceforge.net/gitroot/levent/libevent
h2o
H2O - the optimized HTTP/1, HTTP/2 server
RakNet
RakNet is a cross platform, open source, C++ networking engine for game programmers.
libuv
Cross-platform asychronous I/O
disque
Disque is a distributed message broker
cpp-rpc
simple c++ rpc library
PyScratchPad
Python 연습용
ErlScratchPad
for erlang study
GSP_HOMEWORK
게임서버프로그래밍 과제 베이스 코드
RIOEchoServer
Echo Server using Windows Registered I/O
Scut
Scut is a free, open source, stable game server framework, which support C#/Python/Lua script, and support Unity3d, Cocos2dx, FlashAir client access.
tcpip
Clean TCP/IP implementation including telnet
EasyP2PDemo
P2P 게임의 동기화 예제