ETA calculator/display for CityInc.se idle incremental game
- Copy the contents of the script.js
- Open the console in the browser tab where you have the game open.
- For Chrome press ctrl+shift+j to open the console.
- For FireFox press ctrl+shift+k to open the console.
- For Internet Explorer press f12 then press ctrl+2 to open the console.
- Paste in the entire contents of this script and press enter to activate it.
- Press ctrl+enter if you are using Internet Explorer.
- Alternatively, check out the hastebin of the bookmarklet version
- This was done with the bookmarklet converter.
- I make no guarantees that it will work 100% but so far testing has shown nothing wrong.
- Look at the ETA's
- For citizen gain ETA you have two options
- Enter number of wanted citizens and press [%] button to show the ETA and the % of current citizens the number equates to
- Enter wanted percentage (without % sign) and press the [123] button to show the ETA and the number of citizens it equates to
- Shows approximate ETA for:
- Next building goals
- Upgrades tab
- City upgrades tab
- Citizen gain
- Doesn't play the game for you
- Doesn't take cycles into account - values will be way off for long bank cycles!!
- ETA is way off!
- This is most probably due to the cycle mechanic of the buildings and how the ETA is calculated.
- If your building on a long cycle holds the majority of the income per second, even if the cycle has a few seconds left to completion, the ETA is not taking that into account.
- ETA calculation is a simple formula: (targetCost - currentMoney)/income
- I most probably won't be changing this as your bank cycle diminishes to 9s after ~10 or less resets.