Daniel Zduniak's repositories
pad-motion
Implementation of Cemuhook gamepad motion protocol.
snake-unity
Snake game created using Unity engine.
shadertoy-cheatsheet
Useful GLSL functions
shadertoy-svg
Generate shader code (for Shadertoy website) displaying path in provided SVG file.
rust-webapp-template
Rust web app template.
cemu-shortcut-helper
Create Windows shortcuts (with icons) to all games installed in Cemu with a single double-click.
wasm-timer
Abstraction over std::time::Instant and tokio_timer that works on WASM.
privacy-policy
Privacy policy for mobile games developed by me
interruptor
Collection of functions generating Unix process signal receivers for use in the Crossbeam Channel select! macro.
mountpoints-rs
List mount points (windows, linux, macos)
mslnk
Rust implementation to create Windows shortcut (ms shell .lnk)
rust-webapp-template-api
Rust web app template using zzrpc.
rustyline-async
Rustyline, but with async support
snake
Snake game written in Kotlin.
uniffi-rs
a multi-language bindings generator for rust
uniffi-zcash-lib
The UniFFI-translated librustzcash library
zzrpc-tutorial
Tutorial for zzrpc.