zcxxv1213's repositories

bepuphysics1int

Pure C# deterministic fixed-point 3D real time physics simulation library

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ET

Unity3D Client And C# Server Framework

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fog-of-war

Unity3D游戏高性能战争迷雾系统

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game-server

分布式java游戏服务器,包括服务器注册中心,网关服务器,大厅服务器,游戏逻辑服务器、后台监控服务器及一个可运行的网页版捕鱼

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LogicPhysics

LogicPhysics FixedPoint Math

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NettyGameServer

使用netty4.X实现的手机游戏服务器,支持tcp,udp,http,websocket链接,采用protobuf自定义协议栈进行网络通信,支持rpc远程调用,使用mybatis3支持db存储分库分表,支持异步mysql存储,db保存时同步更新reids缓存。 使用ExcelToCode工程,将excel数据生成java类和json数据字典,DictService直接读取json,减少数据字典部分代码。使用game-executor工程,增加游戏内的异步事件全局服务, 支持事件sharding,均衡的异步执行事件逻辑

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OpenExtension

Yu漫画附加模块

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Pixel3D

2.5D pixel game engine built on FNA.

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shader_for_unity

some shaders for unity,such as Post processing,brdf,rendering and so on

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SharpNav

Advanced Pathfinding for C#

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Test

Test

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tolua

The fastest unity lua binding solution

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triton2

《西游记OL》的server

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unity-voxel

Mesh voxelization for Unity.

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UnityChanToonShaderVer2_Project

UnityChanToonShaderVer2 Project / v.2.0.4 Release or later

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UnityLockstep

Modern Lockstep with clientside prediction and rollback

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UnityLockStepDemo

基于Unity做的帧同步Demo,ECS架构

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xasset

XAsset 为 Unity 项目提供了一套"简便"的资源管理环境,借助 XAsset,你可以很方便的对Unity项目中的 AssetBundle 资源进行打包,加载,释放和优化。

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