Vladimir Zaytsev's repositories
bevy-magic-light-2d
Experiment with computing 2D shading, lighting and shadows with Bevy Engine
bevy-diagnostics-explorer
Bevy Plugin allowing to visualize diagnostics (tracing spans) in VSCode
gpu-learning-au19
Sample code for GPU learning group
gpu-matmul-example
Example matmul on GPU
bevy
A refreshingly simple data-driven game engine built in Rust
bevy_ecs_tilemap
A tilemap rendering crate for bevy which is more ECS friendly.
bevy_tweening
Tweening animation plugin for the Bevy game engine.
connect-four-cxx
Connect four implemented with C++
devtools
Replay.io DevTools
graphics-developer-roadmap
roadmap to becoming a graphics developer
keep-a-changelog
If you build software, keep a changelog.
metabase
The simplest, fastest way to get business intelligence and analytics to everyone in your company :yum:
moby
Moby Project - a collaborative project for the container ecosystem to assemble container-based systems
onnx
Open standard for machine learning interoperability
petgraph
Graph data structure library for Rust.
repository-permissions-updater
Artifactory permissions synchronization tool and data set
rules_boost
bazel build rules to use boost in bazel projects
rules_typescript_proto
Bazel rules for generating TypeScript declarations for JavaScript protocol buffers
rust-gpu
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
separable-sss
Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.
test-rename-repo-1
Test rename repo
typeorm
ORM for TypeScript and JavaScript. Supports MySQL, PostgreSQL, MariaDB, SQLite, MS SQL Server, Oracle, SAP Hana, WebSQL databases. Works in NodeJS, Browser, Ionic, Cordova and Electron platforms.