yxsamurai / Razix

High Performance Research Engine for Production Pipeline

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Razix Engine

Razix is a High Performance Research Engine for production pipeline with emphasis on experimenting with different rendering techniques. Razix supports Windows, Mac, Linux, PSVita and PS3 systems.
⚠️ WARNING:Currently Razix is WIP and the renderer is undergoing major design overhaul hence nothing will make sense, check the RoadMap below for release information

About

Cross-Platform 2D and 3D engine with multi render API support (OpenGL, Vulkan DirectX 11, GXM, GCM, GNM and GNMX). Supports a wide range of Renders with extreme emphasis on scene optimization and implementing state-of-the art rendering techniques. The engine architecture supports a very educational and optimized design.

View the Trello Board and the Architecture notes

Features

  • Support for Windows, Linux, macOS, PSVita and PS3 systems.
  • Support for OpenGL, Vulkan DirectX 11, GXM, GCM.
  • 3D audio using OpenAL.
  • Rendering 3D models with deferred PBR shading.
  • Editor using Dear ImGui.
  • Multi Physics engine support.
  • 3D physics using PhysX, Bullet and Havok.
  • 2D physic using Box2D.
  • Basic lua scripting support for entities.
  • Extremely detailed profiling using Tracy, RenderDoc and Razor integrated deep into the engine systems.
  • Custom Animation and state machine engine and supports Havok Animation system
  • Supports GLSL, HLSL and PSSL shading languages to create custom materials
  • Supports Hull, Domain, Geometry, Compute shaders for all Platforms
  • Asset streaming pipeline and custom asset format
  • Future support for Falcor and Render Graph Editor
  • Data drive pipeline architecture

Tools

Razix also provides a rich set of GUI and Commmand Line Tools along with the Editor for various purposes such as

TODO

- Blender exporter and Importer for model and navmesh formats
- Razix Asset packer
- Blender Integration
- Script debugger

RoadMap

V 1.0.0 - RC

Contributing

More information will be update on creating PRs and other ways to contribute to Razix Engine.

Style Guide

Check the style guide for Razix Style enforcements

Architecture

⚠️ Still a work in progress

For individual module architecture and documentation check the Docs folder or check the individual folders for a detailed description (ex. Core Systems)

For individual module architecture and documentation check the Docs folder or check the individual folders for a detailed description (ex. Core Systems)

Changelog and Release Notes

Click to view changelog

Click to view ReleaseNotes

License

Razix Engine is distributed under Apache 2.0 license. LICENSE

About

High Performance Research Engine for Production Pipeline

License:Apache License 2.0


Languages

Language:C++ 88.1%Language:Rich Text Format 5.7%Language:Lua 2.6%Language:GLSL 2.0%Language:C# 0.9%Language:C 0.3%Language:Python 0.2%Language:Batchfile 0.1%Language:HLSL 0.0%Language:Haskell 0.0%