yuwang01 / physicalfusion

Physically-based modeling framework in a browser

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Physical Fusion

Physically-based modeling framework in a browser

This is a public repository of my browser based framework for physically-based modeling research. It was developed in WebGL and WebCL enabled browser.

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  • Tested browser

  • Current implementation

    • Smoothed particle hydrodynamics
    • WebGL + WebCL (interop) for rendering and fluid solver
    • Marching cubes for fluid surface reconstruction
  • WebCL and WebGL interoperability

    • WebGL handles rendering; WebCL handles physics computation.
  • If you find it helpful, please feel free to let me know at wang.yu@umbc.edu.

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Physically-based modeling framework in a browser

License:GNU General Public License v2.0


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Language:JavaScript 79.3%Language:C 11.5%Language:HTML 9.2%