yuv422 / minesweeper-sms

A Minesweeper game for the Sega Master System

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Minesweeper v1.1

Minesweeper SMS

My entry into the sms power 2014 coding competition.

This is my take on the classic computer game Minesweeper for the sega master system.

Controls

  • Button 1 - uncover a tile
  • Button 2 - mark a tile with either a flag or a question mark
  • Pause - toggle music

The aim of the game is to find all the bomb tiles by uncovering non-bomb tiles on the board. If you accidentally uncover a bomb then you lose. The number on the uncovered tiles tell you how many bombs surround the tile. You can select from three different boardsizes.

Credits

  • Code + gfx: Eric Fry (efry)
  • Music: Niloct

Software used

  • Grafx2
  • Gimp
  • Bmp2tile
  • Mod2PSG
  • WLA-DX
  • Vim

Tools

Master everdrive USB (for testing on my master system 2)

Utils

I've included my unix usb-loader code for the master everdrive. I needed this as I develop on Mac OS X and the everdrive only comes with windows drivers. :(

I've also included my vim syntax highlighting file. It's based on Maxim's ConTEXT highlighter.

Todo

  • Win / Lose animations + bomb sfx.
  • Key repeat.

Thanks to www.smspower.org for providing a great resource to the sega 8bit community.

Source is included please be kind. ;)

(c) 2014 Eric Fry 2014-03-27

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A Minesweeper game for the Sega Master System

License:MIT License


Languages

Language:Assembly 41.1%Language:SourcePawn 29.5%Language:Pascal 22.5%Language:Vim Script 3.4%Language:C 2.9%Language:Makefile 0.3%Language:C++ 0.2%