yusuke ota's starred repositories
hlsl-grimoire-sample
『HLSL シェーダーの魔導書』(ISBN978-4-7981-6428-1)のサンプルファイル
depthai-core
DepthAI C++ Library
DocFxForUnity
DocFX usage example for Unity projects
Unity_uGUI_Advance_Reference
Unity uGUI Advance Reference
Windows-driver-samples
This repo contains driver samples prepared for use with Microsoft Visual Studio and the Windows Driver Kit (WDK). It contains both Universal Windows Driver and desktop-only driver samples.
rtcCenter2transform
PLATEAU の 3D Tiles を Cesium for Unreal で表示できるように微調整する変換ツールです
cesium-unreal
Bringing the 3D geospatial ecosystem to Unreal Engine
VContainer
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
citygml-to-3dtiles
Convert from CityGML to Cesium 3D Tiles.
proc-macro-workshop
Learn to write Rust procedural macros [Rust Latam conference, Montevideo Uruguay, March 2019]
CSharpCompilerSettingsForUnity
Change the C# compiler (csc) used on your Unity project, as you like!
unity-xr-plugin
OpenVR plugin for Unity's XR API
flamegraph
Easy flamegraphs for Rust projects and everything else, without Perl or pipes <3
criterion.rs
Statistics-driven benchmarking library for Rust
unity-webxr-export
Assets for creating WebXR-enabled Unity3D projects.
async-trait
Type erasure for async trait methods
github-readme-stats
:zap: Dynamically generated stats for your github readmes
SpaceshipDemo
Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline
swagger-ui
Swagger UI is a collection of HTML, JavaScript, and CSS assets that dynamically generate beautiful documentation from a Swagger-compliant API.