Yunkang YU's starred repositories
JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
xiaomi_miot_raw
All-in-one & Easy-to-use. Integrate all your Xiaomi Smart Home - with a single integration and NO YAML files - into Home Assistant.
SpartanEngine
A game engine with an emphasis on real-time cutting-edge solutions
FidelityFX-FSR
FidelityFX Super Resolution
UnityNativeScripting
Unity Scripting in C++
astc-encoder
The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.
Awesome-Game-Analysis
a comprehensive collection of video game tech analysis resources
SakuraEngine
为高性能而生的游戏运行时与工具箱
effective-debugging-zh
effective debugging 中文翻译
glTF-CSharp-Loader
C# Reference Loader for glTF
ecs_benchmark
Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)
BurstBenchmarks
Benchmarking Burst/IL2CPP against GCC/Clang machine code
ktx-creator
[Deprecated use toktx from khronos instead] Use this to create ASTC KTX files