Pengcheng Yu's starred repositories
2d-gaussian-splatting
[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
PhysGaussian
[CVPR 2024 Highlight] PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics
MIRReS-ReSTIR_Nerf_mesh
Source Code for the Paper "MIRReS: Multi-bounce Inverse Rendering using Reservoir Sampling"
GaussianShader
code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces
nvdiffrast
Nvdiffrast - Modular Primitives for High-Performance Differentiable Rendering
4d-gaussian-splatting
[ICLR 2024] Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting
gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
SpacetimeGaussians
[CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis
opengl-tutorials
Tutorials from the following playlist: https://www.youtube.com/playlist?list=PLPaoO-vpZnumdcb4tZc4x5Q-v7CkrQ6M-
awesome_3DReconstruction_list
A curated list of papers & resources linked to 3D reconstruction from images.
gaussian-opacity-fields
Gaussian Opacity Fields: Efficient and Compact Surface Reconstruction in Unbounded Scenes
FlashAvatar-code
[CVPR 2024] The official repo for FlashAvatar
2.5d-gaussian-splatting
an unofficial 2DGS implementation based on GauStudio
splatarmor
Official repository of "SplatArmor: Articulated Gaussian splatting for animatable humans from monocular RGB videos"
body-model-visualizer
GUI for visualization and interactive editing of SMPL-family body models ie. SMPL, SMPL-X, MANO, FLAME.