Yun Jay Kim's repositories
Apparent-Ridges
Implementation of Apparant Lines for Line Drawing in OpenGL, C++
Quadrilateral-Mesh-Simplification
Quad Mesh Simplification
Return-of-the-One-Bit
3D Rendering of Dithering Shaders in OpenGL
Exaggerated-Shading
Interactive OpenGL program implementing Xshade: Exaggerated Shading for Depicting Shape and Detail
FDS-VSCode
Visual Stuido Code extension for syntax highlighting of NIST FDS (Fire Dynamics Simulator)