Table of Contents generated with DocToc
Practical Design Patterns in C
This will be a repository of
- Implement the Design Patterns of GoF(Gang of Four) in C.
- (Version 1) Provide script to auto generate Design Patterns into different code style: C, pyNSource(ascii-UML), ... [C++, Java, C#]
- (Version 2) Reference from Design Patterns in PHP
======================================================
private protected public static pure
-------------------+--------+-------+--------+-----+--
constructor + + +
destructor
virtual +
methods
virtual + +
routine + + +
variables
member - + +
=================================================
+ have implemented
- can implemented with the "handle/body" idiom, but ...
Make a pattern
--------------
$ cd auto-gen
$ make
$ make runall
$ make clean_all
Auto Generate class
-------------------
$ cd tools
$ python gencode.py --file json/prototype.json > log <<< the generated code in dir ./tools/code/c/prototype
The oop come from myobj.h:
- each class have it's special v-table, here is the struct ops
- the derive class should also have it's v-table instance, but same type with it's parent
- the derive class's v-table instance should initial with merge with it's parent
struct shape_rectangle *rect;
rect = malloc(sizeof(*rect));
if (!rect) return -1;
shape_rectangle_init(rect);
shape_draw(&rect->shape);
shape_free(&rect->shape);
struct shape_ops;
struct shape {
struct shape_ops *ops;
struct color * _color;
};
struct shape_ops {
void (*_destructor)(struct shape *);
void (*free)(struct shape *);
void (*draw)(struct shape *);
struct shape_ops *__super;
};
void shape_init(struct shape *);
struct shape_rectangle *rect;
shape_rectangle_init(rect);
shape_draw(&rect->shape);
shape_free(&rect->shape);
struct shape_rectangle {
struct shape shape;
};
void shape_rectangle_init(struct shape_rectangle *);
struct shape_rectangle *rect;
struct shape_circle *circle;
shape_draw(&rect->shape);
shape_draw(&circle->shape);
- Using patterns can keep our code loose coupling, cohesive code, and encapsulation.
- Then we can write maintainable code with a high degree of Orthogonality.
- Creational patterns
- Factory
- Static Factory
- Simple Factory
- Factory Method
- GoF
- two stage
- Abstract Factory
- GoF family objects
- two dimension
- three dimension
- Builder
- Prototype
- Singleton
- Structural patterns
- Adapter
- Bridge
- Composite
- Decorator
- Facade
- Flyweight
- Private Class Data
- Handle Body Idiom
- Proxy
- MVC
- Behavioral patterns
- Chain of Responsibility
- Command
- Interpreter
- Iterator
- Mediator
- Observer
- State
- Strategy
- Template Method
- Visitor
The repository contains a folder by each design pattern.
All constructive comments are welcome. Please feel free to fork and extend existing or add your own examples and send a pull request with your changes!
The MIT License (MIT)
Copyright (c) 2014 Wilson Huawen Yu
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
PyNSource - UML tool for Python
Design Patterns Explained Simply
.NET Design Patterns
Software design pattern
Computer Science Design Patterns
oop: http://www.codeproject.com/Articles/22769/Introduction-to-Object-Oriented-Programming-Concep http://www.tutorialspoint.com/cplusplus/cpp_object_oriented.htm http://oopsconcepts.blogspot.ca/
- python uml object support
- manual about oop's basic principle
- manual about oop C's implement:
ops -> vtable
caps -> DI (construct)
client -> DI (argument)
- framework-lib cooperate with client:
- caps: template drive
- can be simple interface which implement by client and used by class, is callback-functions
- can be simple factory which implement by client and used by class to create itself, such as client's memory implements
- DI: dependence on abstract interface
- derive (instance embed): inheritance as-A
- client-ops: AI (argument injection)
- call-ops: smaller client-ops
- caps: template drive