yu17 / elite-binds

My Elite:Dangerous Binds

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Dahkron's Elite:Dangerous Binds

Rationale

There are three role specific modifier buttons. A is for combat, B is for ui and X is for utilities. That way there's one less thing for me to think about and I just know that for example holding A yields combat related actions (targeting, hardpoints, weapon groups, etc).

Y has one single purpose, which is to target ahead.

Bindings

System bindings

Supercruise Bindings

Landing overrides

Buggy

FSS

Installing

  1. Start → Run → %LOCALAPPDATA%
  2. Go to Frontier Developments → Elite Dangerous → Options → Bindings
  3. Copy Dahkron-Xbox.binds or Dahkron-PS4.binds into Bindings folder (right click and save either of these links)
  4. Run Elite, go to controls options and select it from the preset menu

Changes

7/07/19
  • Added FSS mode
  • Added misc UI modes
  • Updated xbox controls to latest game version
18/07/14
  • Redone all pictures with evolus/pencil, kept the source for future editing
  • Added one for the buggy, I'm unhappy with vertical thruster on B (hard to open panels)
  • It's ugly I know. Waiting to improve bindings before fine tuning the pictures
18/07/08
  • FLIGHT THRUST > VERTICAL THRUST AXIS: added small deadzone
  • FLIGHT LANDING OVERRIDES: Added Forward and Backward Thrust on dpad_up and down
  • FLIGHT MISCELLANEOUS: Swap "warp" binding to "Toggle Frame Shift Drive"
  • MISCELLANEOUS > SHIP LIGHTS : A+X+dpad_up
  • MODE SWITCHES > AUTO FOCUS ON TEXT INPUT FIELD: off (was on)
  • UPTHRUSTBUTTON: keyboard binding was W►up S►down now is R►up F►down
  • Added keyboard bindings for WINGMAN and NAV LOCK (7890-)
  • Rearranged the XML to match the order the game wants. Now it's easier to use a diff-tool
  • Added binding for ground vehicules
  • Converted to new buttons names :
Pad_DPadUp    ► GamePad_DPadUp
Pad_DPadDown  ► GamePad_DPadDown
Pad_DPadLeft  ► GamePad_DPadLeft
Pad_DPadRight ► GamePad_DPadRigh
Pad_Start     ► GamePad_Start
Pad_Back      ► GamePad_Back
Pad_LThumb    ► GamePad_LThumb
Pad_RThumb    ► GamePad_RThumb
Pad_LBumper   ► GamePad_LBumper
Pad_RBumper   ► GamePad_RBumper
Pad_A         ► GamePad_FaceDown
Pad_B         ► GamePad_FaceRight
Pad_X         ► GamePad_FaceLeft
Pad_Y         ► GamePad_FaceUp
Pad_LStickX   ► GamePad_LStickX
Pad_LStickY   ► GamePad_LStickY
Pad_RStickX   ► GamePad_RStickX
Pad_RStickY   ► GamePad_RStickY
Pad_LTrigger  ► Pos_GamePad_LTrigger
Pad_RTrigger  ► Pos_GamePad_RTrigger
Pad_Unplugged ► GamePad_Unplugged
17/03/15
  • Added a PS4 binds file (thanks to my mate Jon!)
22/01/15
  • Moved jettison cargo to A+X+RThumb as it conflicted with ship lights on the same binding. Ship lights are X+RThumb. This puts all the 'smuggle' type actions together on A+X.
  • Added A+X+LBumper and A+X+RBumper to set thrust to 0 and 75% respectively.
  • Removed the crosshair. Sorry, it bugged me. You can turn it on again by switching on 'Show mouse widget' in the control options after you've loaded the preset.
20/01/15
  • Fixed a couple of errors on the diagrams.

Contributing

Please feel free to fork, submit pull requests and/or create issues.

About

My Elite:Dangerous Binds