Giters
yquake2
/
xatrix
'The Reckoning' for Yamagi Quake II
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Stargazers:
48
Watchers:
13
Issues:
32
Forks:
21
yquake2/xatrix Issues
Relicense Yamagi Quake II Xatrix (The Reckoning) under GPL2
Closed
9 months ago
Comments count
15
Relicense under GPL?
Closed
10 months ago
Comments count
1
Compiled addon dll falls back to base game
Closed
a year ago
Comments count
5
Gekks´ Gibs Getting Stuck on Walls and Spinning
Closed
a year ago
Comments count
2
Monster footsteps not working
Updated
a year ago
Comments count
2
Reckoning Crash on Start Up
Closed
2 years ago
Comments count
1
Laser guard death animation
Closed
3 years ago
Comments count
2
Q2 Mission packs oryginal source code.
Closed
4 years ago
Ion ripper and gunner ducking
Closed
4 years ago
Comments count
2
Just a crash ....
Closed
4 years ago
Comments count
5
Incorrect blue laser sound in The Reckoning
Closed
4 years ago
Comments count
4
Swamps: can't get adrenaline (can't fit to it's location)
Closed
4 years ago
Comments count
8
A weird sound shuffling bug at the end of track(any map, any track)
Closed
5 years ago
Comments count
3
[Original bug] No ammo weapon switching to xatrix weapons is broken
Closed
5 years ago
Comments count
2
Resolve issues found by PVS
Closed
5 years ago
Comments count
1
[Original bug] Gekks often stop playing pain moves after jumping
Closed
5 years ago
[Original bug] Gekks can get stuck walking after firing loogie
Closed
5 years ago
[Original bug] Fixbot telefrag check does not kill entities properly
Closed
5 years ago
[Original bug] Fixbot does not free bot_goal when interrupted while moving forward
Closed
5 years ago
[Original bug] Beta class iron maidens lose homing rockets when pain skin appears
Closed
5 years ago
Comments count
1
Cinematic openings, demos and the ending don't play
Closed
5 years ago
Comments count
1
Unable to compile xatrix game.so on macOS 10.12.6
Closed
5 years ago
Comments count
1
Use of non-portable system strcasecmp rather than portable version
Closed
6 years ago
Comments count
2
Missing New Monsters (and maybe new equipments)
Closed
7 years ago
Comments count
15
Coop: xsewer1.bsp hatches switching progress breaker.
Closed
7 years ago
Comments count
1
Brain_attack missing in brain.c
Closed
7 years ago
Comments count
1
Brains does not use beam attack
Closed
8 years ago
Comments count
1
R_DrawAliasModel "no such oldframe" messages on weapon switch while firing using DualFire Damage
Closed
9 years ago
Comments count
1
Bug: Fan in the Warehouse level, ungettable secret
Closed
9 years ago
Comments count
4
Bug: msys.bat + missing lines in Makefile
Closed
9 years ago
Comments count
1
can't compile
Closed
9 years ago
Comments count
2
The Warehouse - platforms not moving
Closed
9 years ago
Comments count
2