Giters
youugotssponged
/
GGJ2022
Repo for Global Game Jam 2022 - Team Null & Void
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Stargazers:
2
Watchers:
2
Issues:
23
Forks:
youugotssponged/GGJ2022 Issues
Build Final Game Exe
Closed
2 years ago
Goose Enemy - Search for player AI Feature
Closed
2 years ago
End Scene - good and bad path - Nathan
Closed
2 years ago
Comments count
1
Buttons/Switch, something that resembles a choice to be made, which will decide the END game state
Closed
2 years ago
Comments count
1
State needing considered e.g. if player1 touches the obstactle with the specific tag, they can't move or remove it, only the second player can
Closed
2 years ago
Switch Mechanic via Object Trigger via Walking through "Mirror", should change player state to allow them to be theroetically the "second player" allowing them to remove their obstacles
Closed
2 years ago
Comments count
1
First Person Controller to control character.
Closed
2 years ago
Dialogue moments - can freeze movement for an amount of time to show text or cutscene etc.
Closed
2 years ago
Goose AI Model
Closed
2 years ago
Goose Enemy - Follow AI
Closed
2 years ago
Notes - Pickup and Display in UI mechanic
Closed
2 years ago
Models for Walls, Obstacles, Players needing made or resourced
Closed
2 years ago
Maze Layout - level placement in scenes.
Closed
2 years ago
Credits
Closed
2 years ago
Settings -> audio, difficulty, controls. [To be refined more]
Closed
2 years ago
Splash Screen
Closed
2 years ago
Main Menu
Closed
2 years ago
Pause Menu
Closed
2 years ago
Maze Levels - Walls and Obstacles
Closed
2 years ago
Hiding Spot Mechanic to avoid AI enemy
Closed
2 years ago
Loading screen between levels - J
Closed
2 years ago
Game Scene Manager - J todo
Closed
2 years ago
Game State Manager - J todo
Closed
2 years ago