youngdaughterezelput / engine_raycaster_arena

the study of computer graphics algorithms based on quake-like game engine. The developed program is based on the algorithm ray casting.

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engine_raycaster_arena


Examples:

  1. from the execute file, without drawing textures

2022-04-20 12_32_37-testArena_glut

no texture ray casting

  1. Use to cherboart, how texture for walls, floor, windows and doors

image

About

the study of computer graphics algorithms based on quake-like game engine. The developed program is based on the algorithm ray casting.


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Language:C 100.0%