Danny (Yordan) Grigorov (yoreei)

yoreei

Geek Repo

Company:@cisco

Location:Sofia, Bulgaria

Home Page:https://yoreei.github.io/

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Danny (Yordan) Grigorov's repositories

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wafer-stage

Challenge for Strypes

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BotFarm

Application used to spawn WoW automated players compatible with 3.3.5a version only.

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cg_playground

this is where I play with computer graphics

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cpp_playground

This is where I play around with syntax and algorithms with C++

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crowd_pathfinder

An efficient implementation of flow-tile pathfinding in Unreal Engine, inspired by work of Elijah Emerson on Supreme Commander

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dooria

Inspired by LOTR's Mines of Moria: Dooria 🧙‍♂️! Dooria is dungeon puzzle game with randomly generated mazes of increasing difficulty. The generation uses depth-first-search to draw the maze. Made during the Brackeys 2024.1 Game Jam

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git_rich

A "who wants to be a millionaire" game in Unreal Engine. Made during Hardcore Game Jam 2024

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gpgpu_playground

This is where I play around with GPU programming: CUDA

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p2d2

A Transpiler Framework for Optimizing Data Science Pipelines. Published in DEEM@SIGMOD 18 June 2023. Forever grateful to my advisors at TU-Berlin for showing me the beauty computer science research.

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classic-db

A content database for mangos-classic, and World of Warcraft Client Patch 1.12

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cmangos-issues

This repository is used as a centralized point for all issues regarding CMaNGOS.

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coding-cheatsheet

A repo to help you during the coding tests. Forked from existing github repos plus my own work.

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Collections-C

A library of generic data structures.

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fork-acore-wiki

AzerothCore wiki based on Drassil Git-Wiki

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fork_ComputerGraphics_Algorithms_With_CPP

Computer Graphics built using Win32 Desktop Applications with C++. Depends on input taken from mouse clicks. Building computer graphics from scratch using mathematical equations and problem solving with C++. Implementing the most famous computer graphics algorithms from scratch.

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game_engine_architecture_slides

A repo contaning the learning materials for the course 'Game Engine architecture'

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go-coursework

Small projects to learn Go from.

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Java

All Algorithms implemented in Java

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Python

All Algorithms implemented in Python

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raytracing

This is where I play with raytracing

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theoremus

theoremus task

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