Naoto Yoshioka's starred repositories
shader-graph-nodes
Custom Nodes for Unity Shader Graph
ShaderGraph-MasterStack-Samples
A sample project using the Universal Render Pipeline that includes examples to demo latest ShaderGraph feature - MasterStack
HdrpVatExample
VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
talking-head-anime-2-demo
Demo programs for the Talking Head Anime from a Single Image 2: More Expressive project.
vive_ik_demo
A full body tracking demo using HTC Vive and Trackers
MRTK-Quest-Sample
Sample project for setting up with MRTK-Quest. Used only for educational purposes.
MRTK-Quest
MRTK-Quest: Mixed Reality Toolkit (MRTK) extension bridge for Oculus Quest + Rift / S
engineer-vocabulary-list
Engineer Vocabulary List in Japanese/English
Unity3D-FABRIK
Unity3D implementation of FABRIK by Andreas Aristidou.
Render-Crowd-Of-Animated-Characters
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
UnityARFoundationEssentials
AR Foundation examples created with Unity and ARKit
ARFoundationSample
ARFoundationのサンプルをベースにつくった自作サンプル
Soundflower
MacOS system extension that allows applications to pass audio to other applications. Soundflower works on macOS Catalina.
Microsoft.Unity.Analyzers
Roslyn analyzers for Unity game developers
NoiseShader
Noise shader library for Unity
DeluxePaint
DeluxePaint/DPaint original 1986 amiga source code; Includes manual book and reference card pdfs for DPaint 1
few-shot-vid2vid
Pytorch implementation for few-shot photorealistic video-to-video translation.