Yuri Meshalkin's repositories
meShaderEd
The RenderMan Shader Editor
liquidmaya
Liquid: Maya Rendering Translator (mesh SVN branch)
tk-entities
The Shotgun application that displays a list of shotgun entities and corresponding attributes
usdmanager
USD Manager
arnold-usd
Arnold components for USD
bifrost-usd
Bifrost nodes for USD
cgcpp
A universal solution for common needs in C++ in computer graphics software
cgru
CGRU - AFANASY
CryptomatteArnold
Cryptomatte for Arnold
gatling
Hydra-enabled GPU path tracer that supports MaterialX and MDL
maya-usd
A common USD (Universal Scene Description) plugin for Autodesk Maya
NodeGraphQt
Node graph framework that can be re-implemented into applications that supports PySide2 or PyQt5
Qt.py
Minimal Python 2 & 3 shim around all Qt bindings - PySide, PySide2, PyQt4 and PyQt5.
USD
Universal Scene Description
imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
lentil
Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-focus highlights (top level repo)
pota
Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-focus highlights.
QuiltiX
QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets
usd-build
Docker build for Pixar Universal Scene Description (USD) on Windows
usd-qt
Reusable Qt Components for Pixar's USD