Yi-wen LIN's starred repositories
glTF-Sample-Viewer
Physically-Based Rendering in glTF 2.0 using WebGL
MoveWebGL1EngineToWebGL2
Coauthored article with Eric Haines
gl-catmull-clark
A javascript implementation of the Catmull-Clark subdivision surface algorithm
graphics-resources
:memo: a list of graphic programming resources
Cinder-FreenectV2
Cinder block for Kinect v2 based on freenect2
a-big-triangle
Draws a big triangle onto the screen
Cinder-Experiments
A collection of experiments, samples and other bits of code.