yevgeniyorlovskiy's repositories

BBSNetworkSystem

Generic Network System for Unity Entity Component System. Primary developed for Photon. But can be any Networksolution

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AddressablesManager

An easy intermediary for Unity's addressables system

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Animation-Instancing

This technique is designed to instance Characters(SkinnedMeshRender).

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AnotherThreadECS

A demo made with ECS

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arunity5

ARToolKit for Unity v5.x

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BBSNetworkSystemExample

Example of BBSNetworkSystem

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BrokenBricksECS

Rebuild of Unity3D upcoming Entity Component System

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ECSPhysics

A physics engine made with Unity ECS

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EndlessRunnerSampleGame

Repository for the Endless Runner Game Sample (Trash Dash)

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Firefly

Unity ECS example for special effects

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ForgeNetworkingRemastered

In short, Forge Networking is a free and open source multiplayer game (multi-user) networking system that has a very good integration with the Unity game engine. You wanna make a multiplayer game or real time multi-user application? This is the library for you.

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FPSSample

A first person multiplayer shooter example project in Unity

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gitignore

A collection of useful .gitignore templates

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job-system-cookbook

Examples of using the C# Job System in Unity 2018

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math-in-ai

Playcrafting AI Math essentials

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ProceduralToolkit

Procedural generation library for Unity

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ReproProjectWizard

Quickly create a new project that contains a small subset of the assets in your full project.

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shader-graph-nodes

Custom Nodes for Unity Shader Graph

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Standard-Assets-Characters

Unity Standard Asset Controllers

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UIElementsExamples

Unity project containing examples to use UIElements in the Editor

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unity-debug-overlay

A fast and garbage free debug overlay for Unity

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Unity-Design-Patterns

My own compilation of software design patterns in Unity

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unity-design-patterns-1

Examples of programming design patterns in Unity C#

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unity-mat-inst-ish

A poor man's material instancing system

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Unity.Mathematics

A prototype of a C# math library providing vector types and math functions with a shader like syntax

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UnityLockStepDemo

基于Unity做的帧同步Demo,ECS架构

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VRTK.Unity.Core

A set of design patterns for rapidly building VR solutions in Unity3d

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