yellowisher's starred repositories

Unity-SerializeReferenceExtensions

Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.

Language:C#License:MITStargazers:649Issues:0Issues:0

ParticleEffectForUGUI

Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

Language:C#License:MITStargazers:4092Issues:0Issues:0

UIEffect

UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!

Language:C#License:MITStargazers:5518Issues:0Issues:0

dotween

A Unity C# animation engine. HOTween v2

Language:C#License:NOASSERTIONStargazers:2295Issues:0Issues:0

awesome-unity-open-source-on-github

A categorized collection of awesome Unity open source on GitHub (800+)

License:UnlicenseStargazers:3552Issues:0Issues:0

UniTask

Provides an efficient allocation free async/await integration for Unity.

Language:C#License:MITStargazers:7717Issues:0Issues:0

MyBox

MyBox is a set of attributes, tools and extensions for Unity

Language:C#License:MITStargazers:1863Issues:0Issues:0

NaughtyAttributes

Attribute Extensions for Unity

Language:C#License:MITStargazers:4392Issues:0Issues:0

ClassTypeReference-for-Unity

Property drawer that allows class selection from drop-down in Unity.

Language:C#License:NOASSERTIONStargazers:294Issues:0Issues:0

WaveFunctionCollapse

Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

Language:C#License:NOASSERTIONStargazers:23032Issues:0Issues:0

vulkan-tutorial-rust

Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.

Language:RustLicense:MITStargazers:426Issues:0Issues:0

Fast-BVH

A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing

Language:C++License:MITStargazers:504Issues:0Issues:0

msdfgen

Multi-channel signed distance field generator

Language:C++License:MITStargazers:3834Issues:0Issues:0

halley

A lightweight game engine written in modern C++

Language:C++License:Apache-2.0Stargazers:3530Issues:0Issues:0

amethyst

Data-oriented and data-driven game engine written in Rust

Language:RustLicense:NOASSERTIONStargazers:7985Issues:0Issues:0

GetOutFromMyVideo

VideoInpaintingProject

Language:JavaStargazers:6Issues:0Issues:0

bvh

A fast BVH using SAH in rust

Language:RustLicense:MITStargazers:226Issues:0Issues:0
Language:C#License:MITStargazers:615Issues:0Issues:0

grove

A computer implementation of a trading card game: Magic: The Gathering. The goal of the project is to implement ai algorithms which can play the game at the same level as a casual human player.

Language:C#License:GPL-3.0Stargazers:114Issues:0Issues:0