A game in CLI style, NON-hardcode, OOP, create from scratch without resources/help.
- training
- logic structure is dynamic and scaleable to larger playingfields or multiple playing fields.
- playing against the computer: the oponent calculate's what move to make. Difficulty can be set.
- CLI version
- UI version
- contains bug, explained at top section within: /src/gamelogic/Player_ai.java
- UPDATE: Compiled as native image