yaz0r's repositories
ATF
Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony's Worldwide Studios central tools group since early 2006. ATF has been used by most Sony first party game studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studios, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.
bgfx.cmake
Independently maintained CMake build scripts for bgfx. Released under public domain.
DOOM-3-BFG
Doom 3 BFG Edition
ghidra_psx_ldr
Sony Playstation PSX executables loader for GHIDRA
Hades-Workshop
Final Fantasy IX modding tool
Helium
Open source game engine
imgui
Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
kraken
Open source Kraken / Mermaid / Selkie / LZNA / Bitknit decompressor
llvm
Mirror of official llvm git repository located at http://llvm.org/git/llvm. Updated hourly.
mame
MAME
pcsx2
PCSX2 - The Playstation 2 Emulator
psx_psyq_signatures
Signatures for Playstation 1 PsyQ LIB/OBJ files in JSON form
scummvm-tools
ScummVM tools repository
SDL
Simple Directmedia Layer
slimshader
SlimShader is a Direct3D shader bytecode parser for .NET and C++
soloud
Free, easy, portable audio engine for games
ToGL
Direct3D to OpenGL abstraction layer
UEViewer
Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).