yasuo (yasuohasegawa)

yasuohasegawa

Geek Repo

Company:Freelance

Location:Tokyo,Japan

Home Page:https://www.shadertoy.com/user/yasuo/sort=newest

Twitter:@yasuo

Github PK Tool:Github PK Tool

yasuo's repositories

UnityRainDropShader

It already exists port of this shader. Just in case, a simple one and no blur effect.

SVGPainterUnity

SVG Line Painter for Unity

UnityFakeVolumetricFog

This example is a demo of fake volumetric fog using compute shader and instancing. It takes only one batch, but it looks realistic fog.

Language:C#Stargazers:20Issues:3Issues:0

UnityVisionMLSample

This project is the sample code of working with ARFoiundation, Vision framework, and CoreML.

Language:ShaderLabStargazers:5Issues:2Issues:0

UnityVerletPhysicsSample

This is a sample code of the Verlet Physics in Unity.

Language:C#Stargazers:4Issues:2Issues:0

SimpleRssReaderWithSwiftUI

It's a sample code of loading RSS data with the SwiftUI.

Language:SwiftStargazers:3Issues:2Issues:0

UnityShaderMath

This is a collection of GLSL shader common functions that ported to the C#.

Language:C#Stargazers:3Issues:2Issues:0

AdvancedPlane

Generate the Plane mesh using Advanced Mesh API

Language:C#Stargazers:2Issues:2Issues:0

ShaderTransitionEffects

The collection of the basic shader-based transition effects

Language:C#License:MITStargazers:2Issues:2Issues:0

UnityEditorPaintTool

Paint tool during the development.

Language:C#Stargazers:2Issues:2Issues:0

UnityRaymarchAR

This project is an example code of raymarching in ARKit environment.

Language:C#Stargazers:2Issues:2Issues:0

BodytrackWithSceneKitSample

This is the swift sample code of the body tracking with the SceneKit.

Language:SwiftStargazers:1Issues:2Issues:0

FireBanTMPEffect

Text animation effect for a TextMeshPro

Language:ShaderLabStargazers:1Issues:2Issues:0

LWRPPeopleOcclusionSample

This is the sample code of the people occlusion using the Unity LWRP.

Language:C#Stargazers:1Issues:2Issues:0

MacOSVisionCoreMLSample

This project is a sample code of vision and Core ML for mac os app development.

Language:SwiftStargazers:1Issues:2Issues:0

UnityiOSNativeCameraTest

example codes of iOS camera implementation without using Webcamtexture

BrushCustomShaderFallbackSample

This sample project showcases the limitations of the Brush feature when utilized on devices running API level 33 or lower.

Language:KotlinStargazers:0Issues:0Issues:0
Language:KotlinLicense:NOASSERTIONStargazers:0Issues:2Issues:0

Model2VoxelConverter

The Model2VoxelConverter is a tool designed to transform a single mesh model into a voxel model within the Unity environment.

Language:ShaderLabLicense:MITStargazers:0Issues:1Issues:0

MoonSharpDialogSample

This Unity project is a sample code of dialog system that is written by C# and Lua using MoonSharp.

Language:C#Stargazers:0Issues:2Issues:0

SwiftOpenCVTestCodes

OpenCV test codes for the Swift

Language:C++Stargazers:0Issues:2Issues:0

SwiftStateMachine

a simple state machine for Swift

Language:SwiftStargazers:0Issues:2Issues:0

SwiftSuicaReaderSample

Japan only, Suica Reader sample

Language:SwiftStargazers:0Issues:2Issues:1
Language:SwiftStargazers:0Issues:2Issues:0

TDSplineMovement

Implemented the spline movement using python in TouchDesigner

Language:PythonStargazers:0Issues:2Issues:0
Language:C#Stargazers:0Issues:2Issues:0

UnityDepthEffectSample

Depth effect with a Compute Shader

Language:C#Stargazers:0Issues:2Issues:0

UnityShaderPaint2

UnityShaderPaint2 is the prototype shader-based paint tool app. It's a very experimental project.

Language:ShaderLabLicense:MITStargazers:0Issues:0Issues:0
Language:C#Stargazers:0Issues:2Issues:0