Yangtze's repositories
NovaShader
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
NativeMessenger
This is system-wide native messenger for Unity Entities. It provides an efficient way to trigger systems on demand without involving entities data or any structural changes.
AirSticker
Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.
ArmMobileCli
关于ArmMobile手机套件的批处理指令
CSharpPractice
基于LinqPad的C#练习
EntityComponentSystemSamples
学习ECS的设计思路
frida-il2cpp-bridge
A Frida module to dump, trace or hijack any Il2Cpp application at runtime, without needing the global-metadata.dat file.
gFurPro
Shell based fur plugin for Unreal Engine 5
GOAP
A multi-threaded GOAP system for Unity
matrix
Matrix is a plugin style, non-invasive APM system developed by WeChat.
megacity-metro
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.
MemoryPack
Zero encoding extreme performance binary serializer for C# and Unity.
metal-flash-attention
Faster alternative to Metal Performance Shaders
NGitLab
.NET client for GitLab
Obj2Tiles
Converts OBJ files to OGC 3D tiles by performing splitting, decimation and conversion
ozz-animation
Open source c++ skeletal animation library and toolset
SnowyOwl
Unity Large World & Toon Shading Solution.
TinyLlama
The TinyLlama project is an open endeavor to pretrain a 1.1B Llama model on 3 trillion tokens.
Unity-Capsule-Shadows
A work in progress solution for capsule shadows in Unity.
UnityInjection
Unity DLL注入,支持全平台,支持Mono和IL2CPP,支持注入引擎和用户DLL。可以实现AOP、装饰器等功能
URP-12-Extension
URP-12-Extension
urp-toon-shader
🌔 Toon shader for Unity's Universal Render Pipeline.
URPSeparableSSS
Separable Subsurface Scatter URP
wechat-public-account-push
微信公众号推送-给女朋友的浪漫
Zygisk-Il2CppDumper
Using Zygisk to dump il2cpp data at runtime