GMSFX3 - Wrapper for the gmsfx3-sounds sound base, containing 165+ sound effects.
Currently supported languages:
More coming...
SFX Tree (long).
-
Ambiance
Dark
AMBIENCE_DARK_1
AMBIENCE_DARK_2
AMBIENCE_DARK_3
AMBIENCE_DARK_4
AMBIENCE_DARK_5
FarHowlingWind
AMBIENCE_FAR_HOWLING_WIND_1
AMBIENCE_FAR_HOWLING_WIND_2
AMBIENCE_FAR_HOWLING_WIND_3
AMBIENCE_FAR_HOWLING_WIND_4
AMBIENCE_FAR_HOWLING_WIND_5
Forest
AMBIENCE_FOREST_1
AMBIENCE_FOREST_2
AMBIENCE_FOREST_3
AMBIENCE_FOREST_4
AMBIENCE_FOREST_5
HowlingWind
AMBIENCE_HOWLING_WIND_1
AMBIENCE_HOWLING_WIND_2
Night
AMBIENCE_NIGHT_1
AMBIENCE_NIGHT_2
-
Beep
BEEP_1
BEEP_2
BEEP_3
-
Breathe
BREATHE_1
-
Closing
Closet
CLOSING_CLOSET_1
Door
CLOSING_DOOR_1
Lattice
CLOSING_LATTICE_1
Shelf
CLOSING_SHELF_1
-
Crow
CROW_1
CROW_2
CROW_3
CROW_4
-
Crowd
CROWD_1
CROWD_2
-
Ding
DING_1
-
Explosion
Big
EXPLOSION_BIG_1
EXPLOSION_BIG_2
EXPLOSION_BIG_3
EXPLOSION_BIG_4
EXPLOSION_BIG_5
Small
EXPLOSION_SMALL_1
EXPLOSION_SMALL_2
EXPLOSION_SMALL_3
EXPLOSION_SMALL_4
-
FallenObject
GlassVase
FALLEN_OBJECT_GLASS_VASE_1
HumanBody
FALLEN_OBJECT_HUMAN_BODY_1
FALLEN_OBJECT_HUMAN_BODY_2
FALLEN_OBJECT_HUMAN_BODY_3
MetalThing
FALLEN_OBJECT_METAL_THING_1
FALLEN_OBJECT_METAL_THING_2
Plank
FALLEN_OBJECT_PLANK_1
Wood
FALLEN_OBJECT_WOOD_1
FALLEN_OBJECT_WOOD_2
-
FarHeliFlyBy
FAR_HELI_FLY_BY_1
-
FarJetFlyBy
FAR_JET_FLY_BY_1
FAR_JET_FLY_BY_2
FAR_JET_FLY_BY_3
FAR_JET_FLY_BY_4
-
FemaleHit
FEMALE_HIT_1
FEMALE_HIT_2
-
FemaleOuch
FEMALE_OUCH_1
FEMALE_OUCH_2
-
FireBoom
FIRE_BOOM_1
FIRE_BOOM_2
FIRE_BOOM_3
FIRE_BOOM_4
-
Footstep
Branch
FOOTSTEP_BRANCH_1
FOOTSTEP_BRANCH_2
FOOTSTEP_BRANCH_3
FOOTSTEP_BRANCH_4
Concrete
FOOTSTEP_CONCRETE_1
FOOTSTEP_CONCRETE_2
FOOTSTEP_CONCRETE_3
Forest
FOOTSTEP_FOREST_1
FOOTSTEP_FOREST_2
FOOTSTEP_FOREST_3
FOOTSTEP_FOREST_4
FOOTSTEP_FOREST_5
Grass
FOOTSTEP_GRASS_1
FOOTSTEP_GRASS_2
Gravel
FOOTSTEP_GRAVEL_1
FOOTSTEP_GRAVEL_2
FOOTSTEP_GRAVEL_3
FOOTSTEP_GRAVEL_4
Sand
FOOTSTEP_SAND_1
FOOTSTEP_SAND_2
Snow
FOOTSTEP_SNOW_1
FOOTSTEP_SNOW_2
FOOTSTEP_SNOW_3
FOOTSTEP_SNOW_4
FOOTSTEP_SNOW_5
Water
FOOTSTEP_WATER_1
Wood
FOOTSTEP_WOOD_1
FOOTSTEP_WOOD_2
-
GlassBreaks
GLASS_BREAKS_1
GLASS_BREAKS_2
GLASS_BREAKS_3
GLASS_BREAKS_4
-
GMSFX3Intro
GMSFX3_INTRO_1
GMSFX3_INTRO_2
GMSFX3_INTRO_3
GMSFX3_INTRO_4
GMSFX3_INTRO_5
GMSFX3_INTRO_6
GMSFX3_INTRO_7
-
Gun
Blaster
GUN_BLASTER_SHOT_1
GUN_BLASTER_SHOT_2
GUN_BLASTER_SHOT_3
GUN_BLASTER_SHOT_4
Pistol
GUN_PISTOL_SHOT_1
GUN_PISTOL_SHOT_2
GUN_PISTOL_SHOT_3
GUN_PISTOL_SHOT_4
Rifle
GUN_RIFLE_SHOT_1
GUN_RIFLE_SHOT_2
GUN_RIFLE_SHOT_3
-
GenericRumble
GENERIC_RUMBLE_1
-
Human
HUMAN_BREATHING_1
-
Knife
KNIFE_BLADE_1
-
Knocking
KNOCKING_1
KNOCKING_2
KNOCKING_3
KNOCKING_4
KNOCKING_5
-
MaleHit
MALE_HIT_1
MALE_HIT_2
-
MaleOuch
MALE_OUCH_1
MALE_OUCH_2
-
Mechanical
Beep
MECHANICAL_BEEP_1
MECHANICAL_BEEP_2
Success
MECHANICAL_SUCCESS_1
-
Meow
MEOW_1
-
Opening
ClosenDoor
OPENING_CLOSEN_DOOR_1
Closet
OPENING_CLOSET_1
OPENING_CLOSET_2
Door
OPENING_DOOR_1
OPENING_DOOR_2
Shelf
OPENING_SHELF_1
-
PoliceSiren
Far
POLICE_SIREN_FAR_1
NearFar
POLICE_SIREN_NEAR_FAR_1
Stop
POLICE_SIREN_STOP_1
-
PoweredGMSFX3
POWERED_GMSFX3
-
SeaAmbience
SEA_AMBIENCE_1
SEA_AMBIENCE_2
SEA_AMBIENCE_3
SEA_AMBIENCE_4
SEA_AMBIENCE_5
-
Sirens
SIRENS_1
Ambient
SIRENS_AMBIENT_1
SIRENS_AMBIENT_2
Chaos
SIRENS_CHAOS_1
GettingFar
SIRENS_GETTING_FAR_1
-
Teleport
TELEPORT_1
TELEPORT_2
-
Train
Horn
TRAIN_HORN_1
TRAIN_HORN_2
TRAIN_HORN_3
-
TreesAffectedByWind
TREES_AFFECTED_BY_WIND_1
-
Vehicle
Door
Close
VEHICLE_DOOR_CLOSE_1
VEHICLE_DOOR_CLOSE_2
Open
VEHICLE_DOOR_OPEN_1
VEHICLE_DOOR_OPEN_2
Driving
VEHICLE_DRIVING_INSIDE_1
Engine
Running
Inside
VEHICLE_ENGINE_RUNNING_INSIDE_1
Outside
VEHICLE_ENGINE_RUNNING_OUTSIDE_1
Start
VEHICLE_ENGINE_START_1
PassingBy
VEHICLE_PASSING_BY_1
Wrapper documentation.
__init__
:
- gmsfx3_sfx_url(sfxname: SFXName) -> str
: Generate SFX URL. Used by gmsfx3_get
and probably you don't need this.
- gmsfx3_get(sfxname: SFXName) -> GMSFX3DownloadResult
: Download SFX. In the event of a successful outcome, the path to SFX will be returned. In the absence of a successful outcome, a tuple will be returned along with an error message and an incorrect URL.
- gmsfx3_clear_cached_sfx() -> None
: This function clears the cached SFX, but you lose access to them next time. Download SFX via gmsfx3_get
again next time.
- gmsfx3_version() -> str
: Get GMSFX3
version.
- gmsfx3_sounds_base_version() -> str
: Get gmsfx3-sounds
base version.
sfxlist
:
- class GMSFX3
:
- SFX Tree... Look up for SFX tree.
gmsfx3-sounds
base has no copyrighted material and free to use.
The GMSFX3
software is licensed under the MIT License, but I would like to request that you include an attribution.